Sunday, July 31

Getting closer!

Still alot to do, but its getting to about what I can consider a descent halfway point. Need to implement the rest of the menu gui, fix some more bugs, then add a proper obj parser. Thats pretty much all thats left until an official alpha release.
Probably doesn't sound like much, but its quite a big task.


What I've added recently:
  1. Saving and Loading of various data is implemented, (at various working states)
  2. Characters have stats that update accordingly (vitality, intellect, strength, dexterity, etc.)
  3. Status effects can be applied (or removed) from characters and enemies
  4. The beginnings of a character browser, with copy, rename, edit, and a bunch of other features
  5. Added some various icons for stuff
  6. Added some extra shortcuts to make coding a little faster, basically wrappers around commonly used functions, etc.

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