Probably doesn't sound like much, but its quite a big task.
What I've added recently:
- Saving and Loading of various data is implemented, (at various working states)
- Characters have stats that update accordingly (vitality, intellect, strength, dexterity, etc.)
- Status effects can be applied (or removed) from characters and enemies
- The beginnings of a character browser, with copy, rename, edit, and a bunch of other features
- Added some various icons for stuff
- Added some extra shortcuts to make coding a little faster, basically wrappers around commonly used functions, etc.
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